Thursday, October 14, 2010

Some random screenshots

Grid+little coordinate system:

.obj loaded, vertex normals, lighting. No smoothing groups yet:

 Edge info generated: polygons vs triangles. The editor will be polygon based to preserve the nice edge-flow (select edge loop will be an important feature as it will control the automatic unfolding):


Wireframe mode:


Displaying vertices in vertex selection mode; vertex selection:

Edge and polygon selection:

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